Unity Developer
Advancio
Los Teques, M, ve
hace 1 día

Job Description

This is a remote position.

About Advancio

In Advancio we are passionate about technology and the power it has to change the world. We are aggressively growing and building a company where we serve great businesses, hire great people, and have lots of fun doing what we love!

We’re looking for a Unity Developer! To succeed in this position you must be incredibly passionate about. Someone who will BELIEVE in the company, it’s mission, it’s growth strategy and most of all it’s products!

About the position

We’re looking for a Unity Developer. We’re passionate about changing the world and are looking for a great developer to help us fulfill our mission.

A solid grasp of clean optimized code along with an intimate knowledge of how to get things done in Unity the correct way is required.

Integrating external API’s, creating a consistent experience across multiple platforms and translating artistic and engineering challenges into optimized shippable products is your daily task.

Those with experience getting the most out of Unity on particularly challenging platforms such as mobile platforms and VR are preferred.

Are you experienced enough and ready to take full responsibility for our of this position?

Our ideal candidate thrives when being challenged and is enthusiastic about working in a fast-paced environment. If you are eager to work with smart people to solve complex problems, then we are looking forward to hearing from you!

Requirements

For this position you need to have experience on the following :

  • Advanced English
  • 4+ Years of professional software development experience
  • 3+ years' experience working with Unity
  • Expert level of C# proficiency
  • Experience with version control software (git) and how it’s used with Unity.
  • Understanding of the Unity UI system.
  • Experience working on multiple platforms (mobile, desktop, vr etc.)
  • Responsibilities

    If you get accepted your day-to-day activities and responsibilities would look like :

  • Manage and inform architecture decisions on an ongoing basis.
  • Take on ownership of features from prototype to production.
  • Early report of potential issues, escalate and provide detailed definitions of problems as you see them.
  • Ability to administer basic help and triage issues that junior developers and new hires run into
  • Production of Documentation that will be used by other developers
  • Ownership of Subsystems or substantial portions of larger frameworks
  • Cross Discipline interaction experience (E.G. Working with QA and Design directly)
  • Nice to have / Plus

  • Scrum Developer / Scrum Master Certification.
  • Passion for keeping up to date with the rapidly changing enhancements and features in Unity.
  • Multiple shipped titles using Unity (preference going to those with credits on mobile and VR titles)
  • Ability to understand and write shader code
  • Deep understanding of specific subsystems (Physics, Audio etc.)
  • Has experience working on Unity projects of medium to large scale.
  • Ideal profile / personality

  • Strategic
  • Great attention to detail
  • Resourceful, quick problem solver
  • Fast learner and motivated
  • Analytical and data-driven mindset
  • Good communications skills and team collaborator
  • Benefits

  • Competitive salary.
  • Permanent remote work / Relocation bonus.
  • Microsoft Certifications / Udemy Courses.
  • Benefits by law (INFONAVIT / IMSS, vacations) / Life insurance / Mayor Medical Insurance
  • Birthday and Anniversary bonuses and day off / Paid time off without waiting a year.
  • Career Path programs / Opportunity to keep growing inside the company.
  • Excellent company culture, fun monthly and yearly events, and even more cool perks!
  • Requirements

    For this position you need to have experience on the following : Advanced English 4+ Years of professional software development experience 3+ years' experience working with Unity Expert level of C# proficiency Experience with version control software (git) and how it’s used with Unity.

    Understanding of the Unity UI system. Experience working on multiple platforms (mobile, desktop, vr etc.) Responsibilities If you get accepted your day-to-day activities and responsibilities would look like : Manage and inform architecture decisions on an ongoing basis.

    Take on ownership of features from prototype to production. Early report of potential issues, escalate and provide detailed definitions of problems as you see them.

    Ability to administer basic help and triage issues that junior developers and new hires run into Production of Documentation that will be used by other developers Ownership of Subsystems or substantial portions of larger frameworks Cross Discipline interaction experience (E.

    G. Working with QA and Design directly) Nice to have / Plus Scrum Developer / Scrum Master Certification. Passion for keeping up to date with the rapidly changing enhancements and features in Unity.

    Multiple shipped titles using Unity (preference going to those with credits on mobile and VR titles) Ability to understand and write shader code Deep understanding of specific subsystems (Physics, Audio etc.

    Has experience working on Unity projects of medium to large scale. Ideal profile / personality Strategic Great attention to detail Resourceful, quick problem solver Fast learner and motivated Analytical and data-driven mindset Good communications skills and team collaborator

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